Shinku

Shinku

真红Tier SSLimited
S-RankCosmos⚔ DamageFistsv1.2

The v1.2 limited fist-fighter — dual energy bars, enormous burst windows, and high-speed dash executions that delete boss health bars.

Overview

Shinku opened Version 1.2 as its headline limited unit, and the community verdict is in: she is absurd. A bare-knuckle brawler with a dual-energy-bar system, Shinku builds two separate resources and spends them in explosive burst windows that out-damage nearly everything else in the game. Her high-speed dash executions close gaps instantly and punish enemies mid-animation. The one caveat — flagged by both Prydwen and Reddit’s post-release testing — is that her base copy can feel less reliable against mobile bosses than on paper, so manage expectations before chasing duplicates.

Kit Highlights

How to Get

Limited banner — Shinku headlines the Version 1.2 first-half banner (July 8 – July 29, 2026), running alongside the Steam PC launch.

Global roster planning

How to obtain

Limited global-server character — verify the live board or an official rerun notice in-game.

Team role

Primary on-field damage or burst slot. Pair this character with one amplifier and one survival slot before adding a second damage dealer.

Cultivation materials

Plan for Character EXP materials, Fons, and the character-specific breakthrough and talent items shown in the global client’s Upgrade Preview. NTE’s official web notes do not publish a reliable per-character material table, so the client is the source of truth for exact item names and sources.

Raise character level and Arc level first, then invest in normal attacks and the skill or Ultimate that drives this character’s damage window. Use the farming guide for the broader resource loop.

Role alternatives

Use a built character in the same role first. These are role-based substitutes, not a claim that their element, kit, or damage output is identical.